using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.Collections.Generic;
public class TestExcel_UICtrl : UI_ctrl {

	void Start() {
        PetConfigData data = GameConfigDataBase.GetConfigData<PetConfigData>("1");
        this.view["name"].GetComponent<Text>().text = data.petName;
        this.view["description"].GetComponent<Text>().text = data.description;

        List<PetConfigData> list = GameConfigDataBase.GetConfigDatas<PetConfigData>();
	}

}
